Wednesday, October 9, 2013

Update#81 : Orbital Inclusion

While doing a bit of cleaning the other day, I thought a bit about orbital bodies again... and it just clicked, how I could implement objects - both fleets and planetoids - having tilted orbits, and also ellipsoidal orbits!

However, I won't implement these fancy orbit functions until some time after there's a bit of game to play, which is still a little further away than I'd like it to be.

That's all for now. Still working!

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